Overview

Posted
1 hour, 32 minutes ago
Compensation
Not specified
Job Type
Remote Status
Location
Not specified
Education Level
Not specified
Seniority
Not specified
MapLibre is hiring a Graphics Engineer. The role involves contributing to MapLibre GL JS roadmap items prioritized by the community, enhancing globe view performance, extending custom coordinate system support, and strengthening Terrain3D functionality. Additional duties include language binding development, bug fixes, GitHub issue management, community support, and proposing architectural enhancements including render pipeline modernization and WebGPU groundwork. Required qualifications: proficiency in written and spoken English, self-management capabilities, intermediate TypeScript skills, intermediate WebGL knowledge, and familiarity with GPU graphics programming and shaders. Comfort with remote work and active community engagement are essential. Preferred qualifications: passion for geospatial technology, prior experience with geospatial visualizations or spatial data, advanced TypeScript and WebGL proficiency, and a history of open-source project contribution. This is a freelance independent contractor position with hourly billing and monthly invoicing arrangements managed through Open Source Collective, a US-based nonprofit fiscal host. Fully remote.